Post by Anarky on Dec 11, 2010 9:13:22 GMT -5
First Name: Lonnie
Last Name: Machin
Height/Weight: 5'7/150 lbs.
Eyes: Green
Hair: Orange
Persuasion: Anti-Hero
Powers/Weapons: Anarky does not possess any superhuman abilities. That said, Anarky possesses a wide array of gadgets that can be utilized for different purposes. Anarky's primary weapon is a tazer, which can be lethal when charged to its maximum capacity. Anarky also makes use of throwing stars and small scale explosives. Other weapons utilized by Anarky are more defensive in nature. These weapons include smoke bombs, a flare gun and gas bombs. Anarky also has a grappling hook within his taser that allows him to move between buildings and rooftops with relative ease.
Anarky's suit is lined with kevlar, protecting him against strong impacts and gunfire. Anarky also has the ability to equip nightvision goggles into his mask. Anarky also possesses a primitive boomtube that allows him to travel across large portions of the galaxy (though this has been used infrequently).
Anarky has had both hemispheres of his brain fused together as a result of continued interaction with a bio-feedback enhancer. This process has made Anarky extremely intelligent. In fact, Anarky can process information at 10 times the normal human rate. Anarky is also a skilled hacker and inventor, who has been able to tap into Batman's supercomputer on occasion.
Anarky is an expert in various forms of fighting arts including ju-jitsu, akido, boxing and kung-fu. He has formulated various aspects from each style into his own hybrid fighting style. Anarky usually relies on this expertise to win fights, as his young age leaves him lacking in physical strength.
History: The first Anarky story, "Anarky in Gotham City, Part 1: Letters to the Editor", appeared in Detective Comics No.608, in November 1989. Lonnie Machin is introduced as "Anarky" as early as his first appearance in Detective Comics No.608, withholding his origin story for a later point. He is established as an uncommonly philosophical and intelligent twelve-year-old.[16] The debut story of the character failed to provide a back story to explain his behavior, but a narrative from Batman reveals that he is a socially conscious and arrogant child who believes he knows how to solve societies' problems. Convinced that only he can do so, he becomes a vigilante and fashions weapons—a stun baton and smoke bombs—in labs at school.[17]
Lonnie Machin made his debut as "Anarky" by responding to complaints in the newspaper by attacking the offending sources, such as the owner of a factory whose byproduct waste is polluting local river water.[16] He goes to lengths to disguise his age and appearance by creating a costume with a false head to increase his height. This was in fact intended as a ruse on the part of writer Alan Grant to disguise the character's true identity, and to confuse the reader into believing Anarky to be an adult.[18] Anarky and Batman ultimately come to blows, and during their brief fight, Batman deduces that Anarky is actually a young child. During this first confrontation, Anarky is aided by a band of homeless men, including Legs, a homeless cripple who becomes loyal to him and would assist him in later appearances. After being caught, Lonnie is locked away in a juvenile detention center.
Anarky increases his computer skills during his detention to the point of becoming an advanced grey hat computer hacker. He takes on the online user alias "Moneyspider" to steal millions of dollars from western corporations, including Wayne Enterprises, outmaneuvering Batman's own data security in the process. He then uses the money to create bank accounts for poor farmers in third world countries. Tim Drake pursues the hacker in an online investigation, tracking Anarky to his location at the detention center.
Lonnie is released from juvenile detention, and builds a machine that allows him to fuse both hemispheres of his brain, giving him increased intelligence, and what he perceives as enlightenment. Creating an online bookstore, Anarco, to propagate radical literature, he begins to accumulate funds that he donates through another front company, The Anarkist Foundation, to radical organizations, such as eco-warriors and gun protesters, or keeps for his own projects. These story devices served to further improve Anarky's skill set, and increase his intelligence and financial independence.
It is implied that Anarky dies in a large explosion. In turn, the Anarky limited series resolved this event by revealing that Anarky survives, but chooses to shed the encumbrance of his double life by faking his death.[25][13] Anarky works in seclusion to further his goal of achieving a utopian society, briefly hiring Legs and other homeless men to monitor Batman's movements. His adventure leads him into conflict with Etrigan the Demon and Darkseid, as Anarky confronts the nature of evil through dialogue, and concludes with a showdown against Batman, addressing the issue of consequentialism.
Since that incident, Anarky has appeared in a team up with Green Arrow and moved his base of operations from Gotham City to Washington D.C. Anarky just recently appeared in Gotham city, coming into conflict with Robin, although his motives remain unclear.
Appears Primarily In: Batman